About Me

I'm currently working in Tokyo at Yomuneco Inc. making SWORDS of GARGANTUA. Before this I used to work at Hybrid Humans Indie Game Studio in Abu Dhabi where I worked as a Level Designer on a smartphone game called Hop Hop Away. Being in the Video Games Industry has always been my dream. I constantly kept heading towards it as a kid, by experimenting with sprite sheets for

characters and editing existing code to see their effects. This put me on the path of a game developer. I have now come a long way to being able to express my creativity and skills in designing and building games. With this in mind I will continue learning and expanding my horizons to create high quality content.


Conceptual Game Design

Level Design

Game System Design and Balance

Design Documentation

Prototype Development

Quality Assurance testing






© 2020 by Yahya Danboos