I'm currently working in Tokyo at Thirdverse Inc. making SWORDS of GARGANTUA.
I've been in the game development industry for over 7 years. This has granted me expertise in Game Design, Game Programming, Environment Art, as well as other skills related to rapid prototyping, VR development and optimization.
Being in the Video Games Industry has always been my dream. I constantly kept
heading towards it as a kid, by experimenting with sprite sheets for characters and editing existing code to see their effects. This put me on the path of a game developer. I have now come a long way to being able to express my creativity and skills in designing and building games. With this in mind I will continue learning and expanding my horizons to create high quality content.