Crystals of Azaria VR

(Game Planning)

Story

A young hero finds himself in a dungeon where he must overcome all obstacles to get to an evil Necromancer who has been terrorizing the people in the outside world and defeat him to bring back peace to the land.

Vision

My aim in this project was to create an Action, Adventure, Puzzle VR game for the HTC Vive inspired by games like The Legend Of Zelda and The Elder Scrolls V: Skyrim.

My Input

Currently I'm working on this project all by myself until I finish the first prototype, after that if I see potential in the game I will consider setting up a team to create a full fledged game.

Here are some examples of the tasks I am undertaking in this project:

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– Implementing gameplay systems –

– Planning levels and making the environments for it –

– Implementing sound and particle effects –

– Implementing UI components –

– Optimizing to keep a consistent game performance –

Screenshots

© 2020 by Yahya Danboos