Crystals of Azaria VR

(Game Design, Programming)

Story

A young hero finds himself in a dungeon where he must overcome all obstacles to get to an evil Necromancer who has been terrorizing the people in the outside world and defeat him to bring back peace to the land.

Vision

My aim in this project was to create an Action, Adventure, Puzzle VR game for the HTC Vive inspired by games like The Legend Of Zelda and The Elder Scrolls V: Skyrim.

My Input

I worked on this project all by myself.

Here are some examples of the tasks I am undertaking in this project:

– Implementing gameplay systems –

– Planning levels and making the environments for it –

– Implementing sound and particle effects –

– Implementing UI components –

– Optimizing to keep a consistent game performance –

Screenshots

Media Coverage

MoguraVR Logo
Tokyo Indies Logo

© 2021 by Yahya Danboos

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